Project 7: Breakout (Devlog #3)
/Over the past few weeks we have implemented more gameplay features. Our biggest priority was getting our levels blocked out so we could get a sense of how the game would play and where to place objects.
Read MoreOver the past few weeks we have implemented more gameplay features. Our biggest priority was getting our levels blocked out so we could get a sense of how the game would play and where to place objects.
Read MoreImprovements since prototype, added game functionality, and Arachnid super moves.
Read MorePrototype game functionality for my senior project, Project 7: Breakout, is almost done.
Read MoreQuick preview of the updated hud for Pleiades Defense.
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