Medieval Mini-Golf VR was developed for my VR class at NEIT. This was my first experience developing for VR. It was made using Unity3D, VRToolkit, and NewtonVR for physics. We went with the medieval theme and axe for a club to make the game a bit more unique.
The game is more of a rough prototype and could still use some work; for example the ball physics aren’t quite where I’d like them to be, and there are a few bugs. Overall I’m happy with how to came out considering it was my first experience working in VR and that we were working on this during the same time as our capstone projects.
*Compatible with all SteamVR Headsets